Dylan Weber — 3D Artist and Graphic Designer

I'm Dylan Weber, a passionate 3D artist and graphic designer with a keen eye for detail and a love for creating immersive digital experiences. You can explore my featured 3D and graphic design work, read more about my background, or get in touch below.

About Me

My journey in the world of 3D art and game development began at SAE Institute Germany, where I honed my skills and developed a deep understanding of the creative process. Since then, I've worked on a range of projects, including game jams, UI design, and 3D assets for interactive media.

I'm always excited to take on new challenges and push the boundaries of what's possible in digital art and game development. Whether it's creating stunning visual effects, designing intuitive user interfaces, or bringing characters to life, I'm committed to delivering high-quality work that exceeds expectations.

Forgotten Lore

Forgotten Lore is the final project of my diploma, recreating the room from Edgar Allan Poe's The Raven. Created in collaboration with three classmates at SAE Institute, it blends classic interior design with storytelling, showcasing advanced lighting and environmental design.

CS2 Stickers

I experimented with stickers and ideas for the Counter-Strike 2 Steam Workshop, resulting in a set of stickers and one spray design. You can view them on my Steam Workshop page.

Blastzxne 2

Project Blastzxne 2 is a fast-paced, survivors-like game developed during a 2-week game jam. Featuring minimalist geometric graphics, it offers straightforward yet enjoyable gameplay, demonstrating how to create a fun and engaging experience with limited resources. It is available on itch.io.

Skills

Connect

I'm always open to new opportunities, collaborations, or just a friendly chat about 3D art and games. Find me on LinkedIn, ArtStation, GitHub, and Behance.